Artist Laura Matthews finds her new home in the Welsh mountains to be a place so charged with tales and legends that she is able to reach through the gossamer-fine veil that separates her own world from that of myth and fable. She and her husband Dan have given up their city life and moved to Blaencwm, an ancient longhouse high in the hills. Here she hopes that the wild beauty will inspire her to produce her best art and will give her the baby they have longed for. But this high valley is also home to others, such as Rhys the charismatic loner who pursues Laura with fervor. And Anwen, the wise old woman from the neighboring farm who seems to know so much but talks in riddles. And then there is Merlin.
BOY, HEALER, PROPHET—THE EPIC TALE OF MERLIN BEGINS In the town of Segontium a wild storm washes a fugitive ashore. He brutally rapes the granddaughter of the ruler of the Deceangli tribe, leaving her to bear his son, Myrddion Merlinus (Merlin). Spurned as a demon seed, the child is raised by his grandmother and, as soon as he turns nine, he is apprenticed to a skilled alchemist who hones the boy’s remarkable gift of prophecy. Meanwhile, the High King of the Britons, Vortigern, is rebuilding the ancient fortress at Dinas Emrys. According to a prophecy, he must use the blood of a demon seed—a human sacrifice—to make his towers stand firm. Myrddion’s life is now in jeopardy, but the gifted boy understands that he has a richer destiny to fulfill. Soon Vortigern shall be known as the harbinger of chaos, and Myrddion must use his gifts for good in a land besieged by evil. So begins the young healer’s journey to greatness . . .
DON’T MESS WITH HEXES Katie Chandler had always heard that New York is a weird and wonderful place, but this small-town Texas gal had no idea how weird until she moved there. Everywhere she goes, she sees something worth gawking at and Katie is afraid she’s a little too normal to make a splash in the big city. Working for an ogre of a boss doesn’t help. Then, seemingly out of the blue, Katie gets a job offer from Magic, Spells, and Illusions, Inc., a company that tricks of the trade to the magic community. For MSI, Katie’s ordinariness is an asset. Lacking any bit of magic, she can easily spot a fake spell, catch hidden clauses in competitor’s contracts, and detect magically disguised intruders. Suddenly, average Katie is very special indeed. She quickly learns that office politics are even more complicated when your new boss is a real ogre, and you have a crush on the sexy, shy, ultra powerful head of the R&D department, who is so busy fighting an evil competitor threatening to sell black magic on the street that he seems barely to notice Katie. Now it’s up to Katie to pull off the impossible: save the world and–hopefully–live happily ever after.
The legend is famous but the truth is less well known: Merlin was a real historical figure, a champion of the old way of the Druids, a British man who hailed not from England or Wales, as traditional wisdom would have it, but from Scotland.Adam Ardrey, who stumbled upon some of the hidden sources of Merlin's life while researching the history of a Scottish clan, offers compelling evidence that links a very real Merlin figure into the histories of other real and prominent sixth century figures. Finding Merlin uncovers new evidence and reexamines the old. The places where Merlin was born, lived, died, and was buried are identified, as are the people surrounding him -- his nemesis, the fanatic Mungo, and his friend, the hero Arthur. In this impressively researched and accessibly written book, Merlin leaps from the pages of legend into history.
A stunning saga of courage and destiny in a legendary time of chaos and kings He was born to greatness, the son of a druid bard and a princess of lost Atlantis. A trained warrior, blessed with the gifts of prophecy and song, he grew to manhood in a land ravaged by the brutal greed of petty chieftains and barbarian invaders. MERLIN: Respected, feared and hated by many, he was to have a higher destiny. For it was he who prepared the way for the momentous event that would unite the Island of the Mighty—the coming of Arthur Pendragon, Lord of the Kingdom of Summer. MERLIN “Entertains and tantalizes . . . an exciting and thoughtful addition to the ranks of Arthurian fantasy.” –Locus
Centuries before he meets Arthur, Merlin wanders the earth, eternally young, a traveler on the path of magic and learning. During his journeys he encounters Jason and joins his search for the Golden Fleece. It is a decision that will cost him dear... Hundreds of years later, Merlin hears of a screaming ship in a northern lake and divines that it is the Argo... that Jason still screams out for his sons, stolen by the enchantress Medea and thought dead. But death is not the end, and Merlin's trek to the north leads to the revival of both man and ship, and a new quest, with new companions-to find Jason's sons.Roving from the frozen north to the blighted island that will become Arthur's realm, from the deep forests of ancient Britain to the sun-washed shores of ancient Greece, Merlin's journey is an epic tale of mystery and enchantment. Celtika begins a retelling of the Arthurian legend unlike any other.
In this marvelous saga, bestselling fantasy author T.A. Barron spins a tale of courage and daring, friendship and love, that will live, like Merlin, forever in readers' hearts. Writers as diverse as Shakespeare, C.S. Lewis, and Mary Stewart have recounted the adventures of the mythical wizard Merlin, but none have dealt with the lost years of his youth.
In the past, a young traveling player named Amby discovers the recently laid bones of the sorcerer, Merlin, while in the near future, Dr. Elaine Brusen is attacked by the enemies of the legendary King Arthur for control of a new technology.
Born the bastard son of a Welsh princess, Myridden Emrys -- or as he would later be known, Merlin -- leads a perilous childhood, haunted by portents and visions. But destiny has great plans for this no-man's-son, taking him from prophesying before the High King Vortigern to the crowning of Uther Pendragon . . . and the conception of Arthur -- king for once and always.